Old Republic Online Screenshots und Videos
The Old Republic an, einem storybasierten Massively Multiplayer Online Game für den PC, das zur Zeit der Star Wars: Knights of the Old Republic-Reihe spielt. Star Wars: The Old Republic (engl. f. Sternenkriege: Die alte Republik, kurz: SWTOR) ist ein Online-Rollenspiel (MMORPG), das im Jahre von Electronic. Hervorragendes Online-Rollenspiel mit umfangreichen Fan-Service. Auch als Free2Play-Titel gut spielbar – wer die volle Star-Wars-Erfahrung. Das PC-Onlinerollenspiel kann auch auf Anhieb jede Menge Spieler begeistern. Was ist SWTOR? Star Wars: The Old Republic (kurz SWTOR). SWTOR - Star Wars: The Old Republic (PC). Packshot von SWTOR - Star Wars: The Old Republic. Genre: Online; Release:
Wie bei jedem Online-Kauf können auch Kartellmünzen-Käufe aus verschiedenen Gründen scheitern. Wenn du noch nie erfolgreich. SWTOR - Star Wars: The Old Republic (PC). Packshot von SWTOR - Star Wars: The Old Republic. Genre: Online; Release: The Old Republic an, einem storybasierten Massively Multiplayer Online Game für den PC, das zur Zeit der Star Wars: Knights of the Old Republic-Reihe spielt.
The game features a passive form of crafting, known as Crew Skills, in which a player's companions carry out gathering and crafting tasks asynchronously to the player's adventures out in the world.
Each class gets five companions via their storyline. The player can assign up to five companions to perform up to 3 various skills. Crafting skills allow the player's companions to create items, and the player can reverse engineer many items to possibly learn to make a better version.
The item is destroyed in the process, but the player gets some of the materials back. Gathering skills allow the player or their companions to gather resources out in the world.
Mission skills allow the player's companions to perform acts on the player's behalf, gaining the player Light or Darkside influence and other rewards, such as medical items or companion gifts.
During E3 , a video was shown with gameplay footage of the Bounty Hunter, along with a Jawa companion named Blizz.
The developers stated during the chat that only the Bounty Hunter would be able to get Blizz and that other classes would have unique companions as well, including some companions that are force users.
It was also shown that companions would have a similar character screen as the players and can have gear just like a player character.
BioWare announced same-sex romance options with companions or other NPCs before release. Options for some new companions were implemented in Knights of the Fallen Empire , and expanded for some new and original companions with Knights of the Eternal Empire up to marriage.
During patch 1. He was the first companion added to every classes, and can be obtained through a questline. He is an assassin droid based on the popular HK from the original Knights of the Old Republic series.
A female Ewok companion, Treek, was implemented in patch 2. This companion requires either a purchase from the Cartel Market or a 1,, credit fee along with a Legacy Level of The Old Republic required a monthly subscription to play, following a month of play included with the initial purchase.
Options are available to pay for one month, two month, three month, or six month blocks, with discounted rates for multiple month blocks.
The free-to-play version integrates most of the primary features in the game, but has several restrictions, such as credit limits and reduced leveling speed.
After launch, the game's subscribers rose to 1. EA stated that , subscribers were needed to make the game profitable saying that they were "well above" that number,  By May , subscriptions had fallen below , but at the time, stabilized there.
As of August the game has over one million monthly players. The development saw the entirety of BioWare Austin working on the game.
On September 29, , BioWare announced that they would be accepting applications for testers from the game community. Within minutes, the official website was down due to traffic, and BioWare announced shortly after that the site was being changed in order to accommodate the increase in visitors.
A second cinematic trailer, "Hope", was released on June 14, , that depicts another battle that happened before the game, the Battle of Alderaan.
On June 6, a new trailer "Return" was released at E3 depicting the initial Sith invasion force as it retakes its home world of Korriban. Game testing was officially announced to be underway on July 9, , for testers from North American territories.
Although released in most regions of the world, EA have said Australasia will be getting the game at a later date. BioWare community manager Allison Berryman said "Data from this test will be used to inform decisions about the launch of the game in Oceanic regions", however, she was unable to provide any information in regards to the game's launch in those regions.
Early access to the game was granted one week before release, on December 13, , for those who had pre-ordered the game online; access opened in "waves" based on pre-order date.
On January 18, , the first content patch 1. Patch 1. The update included the new Legacy system, a new Flashpoint, Operation, a PVP Warzone, as well as improved character textures and advanced options such as user interface customization.
Guild banks and player character pets are also introduced. A Weekend Pass Free Trial was made available for new players but has since closed.
The game update featured a New Group Finder, the ability to augment every item, and adaptable social gear.
In addition, players will be able to request that their characters are able to transfer to other servers. Subsequent patches have introduced a 'Cartel Market' where players can purchase virtual currency to spend on cosmetic items in-game.
These items include armour sets, lightsaber colour crystals, mounts, pets and character-perk unlocks.
On April 26, , BioWare announced that the game was available in the Middle East and remaining European countries who were excluded from the original launch.
Much like the main game, the campaign on Makeb is fully voiced. Rise of the Hutt Cartel was released on April 14, Those who pre-ordered the expansion prior to January 7, , were allowed early access on April 9.
In October , BioWare announced its next expansion, which unlike its predecessor Rise of the Hutt Cartel did not include any story content, however, Galactic Starfighter introduced 12v12 space-based PvP combat on two maps, with 2 'capture-the-flag' combat missions.
Three stock starfighters were made available - a scout, a strike fighter, and a gunship. More are accessible for Cartel Coins. Subscribers began their early access on December 3, , with full subscriber awards if they maintained an active subscription on November 1.
Full access to all players with an account opened on February 4, A new 'deathmatch' game style was added with the update, as well as a new starfighter class, the bomber.
In January , BioWare revealed plans for including two expansion packs, with one similar to Galactic Starfighter in scope and one more closely resembling Rise of the Hutt Cartel.
Subscribers received early access August 19, , as well as access to the exclusive "Nar Shaddaa Sky Palace"; preferred access players received early access starting in September.
Full access to all players with an account opened in October. The campaign raised the level cap to 60, and takes place on two new worlds: Rishi, a tropical pirate haven on the edge of the galaxy, and Yavin 4 which first appeared in the original Star Wars film , home of an ancient Sith warrior sect called the Massassi.
Players who preordered before November 2, , received an experience boost that granted twelve times multiplicative experience for class-related missions, seven days of early access, a grand statue of Revan for placement in strongholds, and a free edition of Rise of the Hutt Cartel to give to another player.
The expansion was released on December 9, A cinematic trailer, titled "Sacrifice", was released along with the initial announcement.
Subscribers received one level 60 character token. After the release of Knights of the Fallen Empire , Rise of the Hutt Cartel and Shadow of Revan became free for those subscribing to the game, and access remains on the account if a subscription is canceled.
The release of Knights of the Fallen Empire depicts the story of "The Outlander" - the player character. The expansion introduced new companion characters available to all classes.
One feature introduced with the expansion was the Alliance system. It entails recruiting allies, including some companions from other classes that formerly were restricted, from across the galaxy to join the fight against the Eternal Empire.
Players were given the ability to strengthen their rebellion by providing resources to "Specialists" that oversee four areas of operation: Technology, Underworld Trade, Military and Force-Usage.
Most of the early game content was heavily streamlined, allowing players to level up a character by completing solely story and class-specific missions if they so choose.
A solo mode was also introduced for story-critical flashpoints. The new storyline, featuring primarily solo content, has 13 chapters.
In December , Knights of the Eternal Throne was released as the fourth expansion and sixth major update that coincided with the game's five-year anniversary.
It continued the story of the Outlander. Subscribers received one level 65 character token, with additional tokens available at the cartel store.
The storyline has nine chapters of solo content and it raised the level cap to The expansion focused on defeating Empress Vaylin and the Eternal Empire.
During the expansion, developers released several key updates and patches that continued the story and added new activities for players to engage in.
In April , it was announced on the official site that the next expansion, Onslaught , would be released in September In August, it was announced that the release date for Onslaught had been moved back from September to October 22, This expansion raised the level cap to Chronicle Books released The Art and Making of Star Wars: The Old Republic in November , which chronicles the creation of the game and includes concept artwork and interviews from the development team.
Leading up to game's release on December 20, BioWare released music tracks from the game each day which were not included with the soundtrack which came with the Collector's Edition of the game.
Razer released several peripherals based on the game to coincide with the launch date. The peripherals included custom made keyboards, mice, gaming headsets and mouse pads.
In August , Lego announced plans to release two sets based on the game, the Sith Fury -class Interceptor and the Striker -class Starfighter.
In May , Buzzfeed reported that Laeta Kalogridis was writing the first movie in a trilogy based on the game. The comic, titled Threat of Peace , was released bi-monthly, and reached its conclusion in March A second internet comic titled Blood of the Empire has been released and follows the story of a Sith apprentice on a dangerous secret mission.
The story is set 25 years before the Treaty of Coruscant, and offers readers a new perspective of the events leading up to the start of The Old Republic.
A page novel called Deceived was released by Del Rey on March 22, This story, by Paul S. It features Revan , revealing his fate after the Knights of the Old Republic games.
Karpyshyn wrote another novel, The Old Republic: Annihilation , that was released on November 13, Instead, it's a highly entertaining refinement of what has come before it.
During Star Wars: The Old Republic ' s launch week, long queue times were seen on some servers, with BioWare increasing population caps and adding more servers to attempt to resolve them.
It praised the game's features which included many accessibility options, including full subtitles, queue-able actions, multiple action bars, area looting, auto looting, and built-in mouse sensitivity.
One character, a slave companion for the Sith Warrior named Vette, drew controversy. Writing for Kotaku , Mike Fahey, after playing the game, recalled players boasting of their torturing of Vette and her low affection rating for them.
Kain commented how it enforced how gaming could be a "hostile environment" for girls and felt that the inclusion of choice failed to make the situation better.
The survey's findings suggested that most players chose the good options and felt uncomfortable doing any evil ones.
They suggested that the presence of characters like Vette influenced the player's actions, making them want to take choices that would gain Affection.
From Wikipedia, the free encyclopedia. For the fictional polity, see Old Republic Star Wars. September 21, Retrieved January 18, Retrieved December 10, LucasArts and BioWare.
October 21, Archived from the original on October 23, Retrieved October 22, Game Informer. Archived from the original on June 9, Retrieved November 13, Retrieved October 21, Electronic Arts.
September 24, Retrieved October 16, Daily Telegraph. Retrieved September 27, October 14, December 7, December 23, Retrieved April 11, Huffington Post.
Retrieved December 11, July 31, Archived from the original on August 8, Retrieved January 6, August 6, Retrieved December 19, Star Wars: The Old Republic.
Retrieved December 16, Darth Hater. Retrieved December 29, Retrieved August 10, Retrieved May 3, June 5, Archived from the original on November 1, Retrieved November 12, Archived from the original on August 22, February 10, April 27, April 26, April 12, EA reserves the right to change any of these terms and conditions from time to time without notice.
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